PSP auralComp is a multi-channel dynamics processor engineered specifically for immersive and surround mixing workflows. Developed in collaboration with Ronald Prent, a veteran mixing engineer with credits spanning Depeche Mode, Rammstein, and countless immersive productions, the plugin combines straightforward compression controls with architecture built around the realities of object-based and channel-based spatial audio.
The core engine uses opto-style compression topology, delivering smooth gain reduction characteristics across up to 16 channels per instance. What distinguishes auralComp from standard multi-channel tools is its handling of linked channel processing. Rather than forcing identical settings across all channels, the plugin allows selective grouping, enabling engineers to apply different compression curves to LFE, height channels, or discrete surround elements while maintaining coherent dynamics across the mix.
The Quick Select menu accommodates standard formats from stereo and mid-side through 5.1, 7.1.2, and 7.1.4 configurations, removing tedious manual setup. Eight independent sidechain submixes with advanced filtering provide sophisticated dynamic control options, allowing sidechain detection from specific channel combinations while leaving others unaffected. A brick wall limiter at the output stage provides final peak management without relying on compression.
The interface balances functionality with accessibility, presenting metering and controls in a compact layout that remains navigable during complex surround sessions. For mixing engineers working in Dolby Atmos, 5.1 television mixing, or immersive music production, auralComp fills a legitimate gap: a compression tool designed around spatial audio rather than adapted from stereo-centric workflows. It represents genuine engagement with the technical requirements of contemporary surround work rather than conventional feature stacking.