Rarely discounted and currently at its lowest tracked price - a genuinely good time to buy.
About
Product Overview
Objekt is a physical modeling synthesizer that departs from traditional sample-based or wavetable approaches by generating sound through real-time computation of acoustic properties. Rather than offering preset instrument selections, it exposes the underlying parameters that define how physical objects resonate and respond to excitation, positioning itself as a synthesis engine first and a sound design tool second.
The architecture centers on three resonating bodies - essentially the vibrating elements of an acoustic instrument - each with independent control over properties like material density, decay characteristics, and harmonic content. An Exciter section then sets these objects in motion, ranging from percussive impacts to sustained noise sources, allowing dynamic control over how the sound unfolds. This separation between resonator and exciter design mirrors real acoustic behavior while providing synthesis-like flexibility.
The sonic character leans toward organic and acoustic timbres, though the parameter space is sufficiently open-ended that equally plausible are entirely invented textures and timbres that have no acoustic counterpart. The 500+ included patches demonstrate this range effectively, serving both as starting points for further tweaking and as demonstrations of the engine's capabilities.
Objekt suits producers and sound designers seeking acoustic character without sample libraries, as well as those interested in exploring synthesis from first principles. Its computational efficiency and real-time responsiveness make it practical for live performance and studio work alike. Among physical modeling tools, it occupies a middle ground between academic environments and traditional sample playback, emphasizing accessibility and experimentation over pure acoustic accuracy.