Lunacy's BEAM 2.0 represents a significant evolution for CUBE owners seeking a more expansive effects environment. This modular plugin shifts the workflow from a focused tool into a full creative playground, introducing parallel processing capabilities that fundamentally change how you structure effect chains.
The core sonic palette centers on three primary engines. The Space reverb delivers convolution-based spatial processing with impulse responses curated by established sound designers, moving beyond typical algorithmic reverb character. The Grains effect handles real-time granulation across three parallel engines simultaneously, addressing the performance demands of contemporary production. Haze contributes a chorus-phase hybrid with integrated reverb and dispersion algorithms, handling lush stereo modulation without requiring additional plugin instances.
The Dynamic Graph represents BEAM's most significant departure from traditional effects architecture. Rather than linear signal chains, you construct audio routing visually, combining up to six parallel paths with serial connections between them. This flexibility matters for producers working with complex drum processing, vocal layering, or synth design where parallel saturation, filtering, and modulation need independent control before recombination.
The modulation architecture is robust: multiple LFOs with customizable shape generation, an envelope follower, and macro controls with assignable ranges handle rhythmic and dynamic modulation. The filter collection extends beyond standard lowpass designs, incorporating comb variants that prove particularly useful for metallic timbral shifts.
BEAM suits producers and mix engineers seeking deeper sound design capabilities beyond linear processing. The crossgrade path makes economic sense for existing CUBE users needing expanded parallel processing and modulation depth.